Swift code for bubble animation (iOS)
Here’s an example of Swift code for a simple bubble animation using UIViewPropertyAnimator:
import UIKit
class ViewController: UIViewController {
let bubbleView = UIView()
override func viewDidLoad() {
super.viewDidLoad()
// Set up the bubble view
bubbleView.frame = CGRect(x: 150, y: 200, width: 100, height: 100)
bubbleView.layer.cornerRadius = 50
bubbleView.backgroundColor = UIColor.blue
view.addSubview(bubbleView)
// Start the bubble animation
animateBubble()
}
func animateBubble() {
let animator = UIViewPropertyAnimator(duration: 2.0, dampingRatio: 0.5) {
// Specify the animation changes
self.bubbleView.transform = CGAffineTransform(scaleX: 1.5, y: 1.5)
}
animator.addCompletion { _ in
// Animation completed, reset the bubble view
self.bubbleView.transform = CGAffineTransform.identity
self.animateBubble() // Repeat the animation
}
animator.startAnimation()
}
}
In this example, a bubble view is created as a blue circle with a rounded shape. The animateBubble()
function creates a UIViewPropertyAnimator
that animates the scaling of the bubble view to make it larger (scale factor of 1.5) over a duration of 2 seconds. After the animation completes, the completion block is executed, resetting the bubble view's transform back to the original scale and then calling animateBubble()
again to repeat the animation in a loop.
Please note that you need to have a UIViewController subclass and add the necessary views to your view hierarchy for this code to work properly.
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